The new stuff chronicles #13: thingies!

Movies, Old stuff, RC, The new stuff chronicles, Videogames, XBox | Posted by Zhooibaal
Dec 27 2009

What’s that? No posts for about a half year and then 2 posts on the same day? Must be something special then…

Anyway, time for another new stuff chronicle. This time there isn’t any real theme to it. Some of this, some of that. Let’s get started.

On December 19th, me and my friend Michiel went to Amsterdam to visit the one and only “PC Dumpdag”. In English that would be the PC Dump Day. At PC dump there are many things to be found for little money and some are computer related while others are not. Basicly it’s a computer discount market, but besides computer stuff there are cheap ass remote control helicopters, cheap ass remote control cars, electric razors, movies, games and other useless crap. For the first time we were actually looking for something we could take home with us as there was barely anything interesting to be found and we decided that we wouldn’t go home with empty hands, so here is what I finally got.

First, a miniature vice (or vise for American readers):

This little thingy may look more useless than it actually is. It can be mounted on a table or something using the suction cup at it’s bottom and it stands pretty firm that way. I’m going to use this thing to hold wires and such that I want to solder together so I can use 1 hand to hold 1 wire and the other to hold the soldering iron and since I don’t have a third hand this vice can actually hold the other wire.

Second, some crappy movies:

The first movie (on the left) is Scarecrow Slayer. This is really as bad as it sounds. It’s the only one I’ve watched so far and it’s really so bad that it’s funny. The camerawork is rubbish. The acting is some of the worst I’ve ever seen. The story makes no sense at all. It’s not scary. And it’s so cheap that the gore effects aren’t gory at all. But besides all that it was a good laugh and that’s all that matters. The best thing is that it even has a behind the scenes documentary on the disc and some of the girls are pretty nice looking.

The second movie was a great find. I haven’t seen it yet, but I know it’s awesome. I know that because it was mentioned at “de Nacht van de Wansmaak” (night of bad taste) a few years ago. It’s even mentioned on one of the two Nacht van de Wansmaak DVD’s that I mentioned in a distant past on this post and this post. That was so long ago that they aren’t even called New stuff chronicles yet.

The last movie has yet to surprise me, but the title and tagline are promising. “Super Badass: from farmer to bounty hunter” has to be awesome.

That’s it for the PC Dumpdag. Let’s move on.

The same day I also went to Rotterdam to pick up something I bought through an internet marketplace for second hand goods. It’s this:

Yes boys and girls, this is a really old Pong console. But unlike most Pong consoles, this one doesn’t have a big clumsy base station with 2 controllers, this one has it’s base in the controller with all the switches and it’s sound in the other controller. I don’t have much data on it besides these 2 pictures, but I believe it was made in the late 70’s or early 80’s. The brand is Eaca and that even has a page on Wikipedia right here. At first I thought it was from 1971, but that’s impossible according to the Wikipedia text as Eaca produced Pong style consoles from 1975 to 1983. So this one is from sometime between those years. It doesn’t have it’s original power supply unit anymore, but it works on the one I got with it. The knob on the base controller was kind of sticky, but prying a screwdriver under it fixed that problem and now it works like a charm. Playing Pong has never been so much fun. There’s nothing like playing an old game the old fashioned way.

A few weeks ago, even before Christmas, we have the Sinterklaas celebration. Sinterklaas is our version of Santa and the biggest differences are the following.

  • Sinterklaas lives in spain instead of on the North Pole.
  • Sinterklaas has existed in some distant past where Santa has not.
  • Sinterklaas travels by boat and not on a sleigh with flying Reindeer.
  • Sinterklaas has black people to help him out instead of non existant elves.

These black people aren’t negroids by the way. They are this black because of the soot in the chimneys of the houses where the presents are to be delivered. So there is no racism involved in this celebration.

Anyway, I got this:

This is an interesting game. I will never say that Halo is a good game in any way, but this game proves that something good can be made on Halo technology. Stubbs The Zombie is a very fun game running on the Halo Engine on the XBox. As with Halo, there is also a PC version of this game, but as to be expected, the XBox version is far superior.

This game is the other way around zombie game. You don’t get to shoot or slash zombies. Instead, you get to be the zombie and eat people’s brains. Sound fun? It is.

And lastly, I got an XBox console. No 360, just a plain old XBox. My brother’s girl didn’t want it anymore, so I bought it of her. Here’s a pic, nothing else to it.

…End of line.

Drivers ready… Engines ready… GO!

PC gaming, Videogames | Posted by Zhooibaal
Dec 27 2009

Holy crap! I just saw that my last post was from july 25th! That means that I’ve been badly neglecting my very own website! Shame on me!

FUR

Anyway, this post is going to be a legendary one as it is about a game that some people, including me, have created for the PGD Annual 2009. It’s called FUR and it’s a very, very, very fast arcade racing game.

We all know games like WipeOut, Extreme G, Roll Cage, Starwars Episode 1 Racer, F-Zero etc… etc… And some of these are very fast indeed. If you’ve ever played Roll Cage you’ll know what a very fast racing game is all about. We thought: let’s take this speed to the next level and create a bad ass racing game! And so we did.

There are 3 cars and 3 tracks in this arcade style game. With arcade style I mean that everything is arcade style. The driving is ridiculously fast, there is no form of realism whatsoever, the menu’s are extremely simple and there is even a coin-op system.

There are 2 game modes which are single race and championship. Single race costs 1 credit and champion 2 or 3 depending on how well you race. There is a time limit in which you must reach the next checkpoint or the game will be over. Each checkpoint adds a certain amount of time to the time you have left. So if you’re driving very good this time will expand to a point where it’s barely possible to lose on this point anymore. But if you’re driving like a slob you won’t even last till the first checkpoint.

Take a look at this page: http://www.necrosoft.nl/?page_id=653

This is the game’s page on my friend’s website. Here you’ll find some screenshots, a very cool promo movie that I made and a downloadlink. Go check it out and let us know what you think!

When you have checked it out, keep the following in mind before giving negative feedback on performance:

  • This game is very heavy on physics, so a decent CPU is a must.
  • This game is fairly heavy on graphics, so an integrated videochip like most laptops have probably won’t run this very well. You should at least have a GeForce 7 series card (with dedicated video RAM, no shared video RAM) or ATI equivalent.
  • Although the game does run on Windows XP, I’d recommend Windows Vista or 7. I don’t think that the GeForce 7600GS in my old computer is causing the weird lighting, but it’s just that Windows XP is too old. But I could be wrong on that count. If so, I’d just recommend a GeForce 8 series graphics card or ATI equivalent.
  • Use the config tool that is included to configure the controls and scale the performance.
  • Make sure that the framerate will remain above 30 FPS at all times. If not, the game will become unplayable due to laggy input.
  • The best way to scale the performance is to set the resolution to a lower level. If that doesn’t help enough, turn off the motion blur effect and if the game still doesn’t run you should go to a store and get a new computer.

Now… Go and click the link above and check it out and let us know how great this game is!

…End of line.

My Corally CCT’s new face

Uncategorized | Posted by Zhooibaal
Jul 25 2009

Only recently I have driven my first ever RC race and I drove it with my Corally CCT chassis. However, at the time I didn’t have a body for it, but fortunately I could borrow an old body from a friend so I could still enter the competition. This body, however, was for a Corally C10 and not for a CCT, so it was quite a bit too wide and it looked kind weird, but it was still cool that I could use it for this race.

Now it’s different. It took some time to arrive, but finally I got the body I wanted for my CCT. A HPI Saleen S7R 190mm body unpainted. I painted it red and black using the same red paint as on the body of my Tamiya TA-05ifs. But instead of coating the body with white coating paint, I sprayed the entire thing over with black making the red tint much darker. It’s now nearly brown and I think it looks pretty great. I also got the limited version of the Saleen S7R body with 3D headlight buckets. The manual actually gives you the choice to simply paint the entire body and put on the normal headlight stickers to finish it, or you can cover the headlights with the headlight covers to prevent paint from getting there, then paint the headlight buckets and apply stickers on that and then put those inside the body. I chose the last option and I must say that it looks really great. Much better than just your normal headlight stickers. These headlights are true colour and 3D, just like fish. Even the CCT’s standard wheels look quite good, beit a bit small, under the body. So here are some pics.

The new stuff chronicles #12: more RC stuff!

RC, The new stuff chronicles | Posted by Zhooibaal
Jul 02 2009

Today there are 2 things that I’ll be writing about. The first is the Corally CCT that I already mentioned in my previous post. The other thing is a body that I ordered at a store to use on my FF-01.

The Corally CCT is a direct driven rear wheel drive car. It’s not a touring car, because of the direct drive and it’s not a Pro-10 pan-car either, because of it’s size. Some people like calling it a touring-pan-car. Anyway, here is a picture of it.

Then there is the body for the FF-01. People might think it doesn’t fit with the style of the chassis. The body is muscle car style and the FF-01 is a front wheel drive chassis. Everybody knows that muscle cars are rear wheel drive in real life, but I just got this body because it looks cool. It’s not very detailed, but it has a nice pre painted paint job and it’s cheap.

I also ran the FF-01 for the first time on the track yesterday. The stupid thing was that I forgot that I had a 27Mhz receiver on it and I only brought my 40Mhz transmitter. Eventually another member of the club was friendly enough to offer me to borrow one of his old transmitters and a receiver with it so I could still take it out for a spin on the track. All I can say is thanks to him and that the FF-01 is very fun to drive.

The new stuff chronicles #11: picture time!

Other, RC, The new stuff chronicles | Posted by Zhooibaal
Jun 23 2009

My birthday was yesterday and today is the time to blog about the gifts. I already told you people what stuff I got and also that I didn’t really celebrate yet and that is probably why there aren’t that many gifts. Every year everyone says that they have no idea what to give to me, but eventually they always find something cool.

So here we go. The first thing I got from my brother on behalf of my parents is this box:

Box Box

This is a parts box that I can use for my RC parts. I don’t have that many yet, but I’m sure that that will change in the future. I’ve taken out the little yellow containers on the inside of the box to make room for my charger, batteries, multimeter and the power supply for the charger.

I think this box is really cool and it will come in very handy for sure. I can just take this to the track, open it up and leave the charger itself sitting in there so I don’t even have to spread my batteries all over the pit table and I’ll have all my parts in one place instead of all over the place. Maybe I’ll even put in some tools in it as well. I just have to make sure I don’t short circuit the power supply with a screwdriver then.

The second thing I got was a Philips Living Colors Mini. Believe it or not, these things are really cool. The only con is has in comparison to it’s larger brother is that this one can’t be controlled with a remote. But just set it on cycle mode and it’ll change it’s color continuously or you can just set it to a certain color if you like that better. Here are a few pictures of it. It can project a total of 256 different colors.

The white design does give it a somewhat apple-ish look though…

That’s it for now, but soon I will post the new stuff chronicles #12 with a Corally CCT and some other RC stuff. Stay tuned!

Birthday time!

Other | Posted by Zhooibaal
Jun 22 2009

Today I had my birthday and guess what, I got some cool gifts! I didn’t get many, but I didn’t get many guests either and one didn’t even bring a gift… But I’m not really celebrating my birthday today anyway, that’ll be done sometime soon.

From my brother on behalf of my parents who are on their holiday now I got this really cool parts box for my RC stuff and from my brother and his girlfriend I got a Philips Living Colors light and that thing is really cool.

I’ll be uploading some pics of the stuff I got and some more info on it tomorrow, because I’m too lazy now.

The New Stuff Chronicles #10: more RC stuff!

RC, The new stuff chronicles | Posted by Zhooibaal
May 16 2009

Today I’m going to post quite a big blog entry and I’ll be covering multiple items that have recently come into my posession. There is also some more stuff to post about, but today I’ll only be focussing on some new RC stuff that has come in. To start I’ll show you all my new Tamiya TA-05ifs 4WD touring car that I have bought at the RC store. After that I’ll show you all my new transmitter that I got second hand from a guy who calls himself Snoopamilo on youtube and recently replaced this transmitter with a new 2.4Ghz transmitter for better response on long range for his FG Marder. Then I recently got a very nice Tamiya FF-01 FWD touring car from a very nice guy on a Tamiya enthousiasts forum. And lastly there is one of those immensly popular X-Twin park flyers. I got the X-Twin Thunder Jet with ducted fans instead of rear mounted props.

So, here is the Tamiya TA-05ifs. The chassis is a little dusty allread from a testdrive, but soon I’ll be cleaning it and taking it out on the track.

The TA-05ifs is basicly the same as the normal TA-05. Ifs stands for Inboard Front Suspension and as you can see on the first picture as also a little on the second picture is that the shocks are mounted more or less horizontally. I don’t think this does very much for the performance of the car, but it does mean that bodies with a very low nose as the one that came with it can be mounted on it, but they can’t be mounted on a normal TA-05 because the front of the chassis would be too high with the shocks in a upright position.

I’ll soon be taking it out on the track, maybe even tomorrow if the weather will allow it. Then I’ll be really able to say how it handles. Now I can only say that it’s reasonably fast, even with the mega cheap motor I have mounted in it.

The second thing I mentioned is my new transmitter. This is a Graupner XR-6. This is a 40Mhz FM transmitter. This is the version of this transmitter that still uses crystals. There is also a version (the XS-6) that uses a synthesizer instead of crystals. Crystals are a bit of a drag, but it’s more than adaquate for now.

The next thing on the list is a Tamiya FF-01. This is quite a strange chassis when compared to the more conventional 4WD and RWD models out there. This is not a 4WD or a RWD, but instead it’s a FWD chassis and unlike most other models, it has it’s center of gravity at it’s front instead of an equal weight distribution. Unfortunatly I don’t have all electronics I need to take this one out for a spin and I also don’t have wheels for it and I don’t have a body yet. The wheels on the pictures where temporarily taken from the TA-05ifs. And to be clear about the body: there is no way that the body from my TA-05ifs will fit on this FF-01. The body I have is a bit too wide. It’s a 200mm and for the FF-01 I’ll need a 190mm body or else it’ll look very stupid. The other problem is the front and on the pictures you can see why that would be a problem.

I’m thinking of making this one into a rally style car. With a rally style body and rally style wheels and tires.

The last RC thing for now is a Silverlit X-Twin Thunder Jet. My friend Michiel and I were actually looking for an X-Twin Pro Air Acrobat, but instead we got this one, because the Air Acrobat is available nowhere. And this one does have at least one benefit over the Air Acrobat. The Air Acrobat has a height rudder used to make loops. This is very nimble and will easely break. The Thunder Jet doesn’t have this. It’s just a 2 channel controlled craft like the other X-Twin planes and because of it’s ducted fans it will not break very easely under normal circumstances. The normal props of the other X-Twins can break much easier because they can actually hit stuff. You’d have to give quite an effor to make them hit something, but it is most definitly possible. So this one is probably a bit more durable than another X-Twin air craft and it looks undeniably cool.

I haven’t flown it yet, but I will very soon when there is a little less wind to worry about. These things are extremely ligth, so when there is a bit of a breeze it’ll probably be carried away by the wind and it’ll be very hard to control.

That’s all for now. I’m planning on shooting a few short vids of my TA-05ifs, FF-01 and of the Thunder Jet sometime soon and when I’ve done that I’ll upload them to youtube and post them here.

…End of line.

Let’s make a blog post xD

RC | Posted by Zhooibaal
Apr 03 2009

And it’s about time hahaha… Anyway, I feel like making a blog post so it’s a good time to do one. And today it’s about my Tamiya DT02 Sand Viper. At first it looked like it did in this post. But I’ve given it a nice new set of off-road rear wheels. Nice and big. The rims themselves are about the same diameter as the stock rims, they’re just a bit wider. But the tires are a lot bigger and have a very good profile. This gives the Sand Viper great traction on grass fields. I haven’t yet tested it with these wheels in the dirt, but I reckon it’s performance will be superior to the stock setup.

Sand Viper Sand Viper Sand Viper

The first and second image show the entire car with it’s new rear wheels and the third image shows a comparison of the new wheels with the old ones. Even though the old ones in the picture aren’t the stock rims, they are the same size as the stock rims and have the same tires, but not worn down that as much as the stock tires.

The engine that is visibible in the second picture isn’t the stock engine. I got this one from my friend Frank, but I had to take it out again and replace it with the stock engine. The speed controller was overheating with this engine and these wheels on it and it runs great with it’s stock engine, so I put that back in and with these wheels it’s even faster with then with non-stock engine. Anyway, it runs good now.

Again Need for Speed Undercover: a better review

PC gaming, Videogames | Posted by Zhooibaal
Nov 24 2008

Well, allthough I have written something that might resemble a review in my previous post, I have written a review on Gametrailers.com that is somewhat superior to the one I had posted here, so I’m just going to copy-paste it on here as well. Even though I scored the game a bit higher on that review I still think that this review is superior to the last one. So here you go.

Logo for Need for Speed Undercover

EA seems to have listened to a lot of the criticism on Need for Speed Pro Street by taking this game back to the streets, but on the PC this is not as good as it sounds. I hope for console owners that their versions are at least not as bad as the PC version.

Like Most Wanted, Undercover is played during the day. Even though the effect of driving straight into the sunlight looks nice and fairly realistic being blinded and such it’s annoying to no end, because you can hardly see where you’re going. You can sometimes see the sun move sideways for no reason that I could explain and shadows of stationary objects seem to folow your car when you pass by. Shadows pop up out of the blue almost everywhere in the levels. The reflection on the cars as well as the road reflections flicker from time to time, but it’s even worse that the entire screens flickers occasionally completely blocking your view. The cars look nice and shiny though, but even that is nothing special as we have seen that before in earlier Need for Speed games. I even dare to say that the cars used to look better in earlier games in the series. Added to all this, the city you’re driving in looks empty, dull, bland and boring.

And now I have yet only spoken of the graphical nuisances. Let’s continue with the gameplay. Well, this is also bad. I mean, if a game looks bad because of glitches and bad design it can still be saved by solid gameplay. Even though Need for Speed Undercover has some nice gameplay elements, nothing seems to work out just the way it should. The races are easy, short and nothing coming even close to a challenge. The short races can be rectified by saying that they are so short to keep the game at high pace, which is true more or less, but it’s the longer races in the previous games that really did it for me as it can be tough to stay focussed for a long time at very high speed which also adds to the challenge. The is one race type though that would have been really cool if the controls weren’t as bad as they are and that’s the out run. In this race mode you have to either stay in front of your opponent for a set period of time or get in front at a set distance and you have to do this on a very busy part of the high way at high speed. These races are actually quite fun despite of the horrible controls. All the other races are more of the same as seen in previous games in the series. Another fun addition are the so called jobs that you have to complete to get further into the story. In these jobs you have to get a car from point A to point B without crashing it and while avoiding the police for example. This all sounds like great fun, but in practice it’s annoying and frustration to no end. The horrible controls added on top of the bad handling of these special cars cause you to crash into about everything, including police vehicles. They won’t easely bust you, but they will total your car and then you’ve failed anyway. Added to that is that in one mission I’ve played it was completely impossible to avoid the police as they had a helicopter in the air that would magically pop up right above you and it even sees you while you’re in a tunnel or otherwise obstructed from sight from the air and the car is too fragile to trigger persuit breakers and not fast enough to outrun the police and you can tell by this that it’s at least very frustrating to play this job.

I was talking about bad controls earlier, let me explain this. In Need for Speed Underground, Underground 2, Most Wanted and Carbon the controls were responsive and quick and the cars handled quite well with the few exceptions of the really crappy cars. In Pro Street the controls felt somewhat unresponsive at times and most cars handled really bad. This was probably due to the fact that EA didn’t raelly know whether to make this into a racing sim or an arcade action racer and then created something in between that didn’t really work. Need for Speed Undercover is an arcade racer for sure, but the controls don’t occasionally feel unresponsive, the feel unresponsive, slow and inaccurate all of the time. I play racing games with my Logitech Cordless Rumblepad 2 with two analog sticks that work great with any racing game I own, except for Need for Speed Undercover. It feels like it’s steering has an on/off switch instead of smooth analog control. It’s either steering to the max or not steering at all and this makes it nearly impossible to keep your car in a straight line on the road. Especially in those fun out run races this gets really annoying as you often have to push your car through tight spaces between the other cars on the road and you will almost always hit them, simply because you can’t get through in a straight line causing you to bounce in between them. So that’s why I say that the controls are bad, or even horrible.

I haven’t talked about the sound yet except for the music. Well, the sound is nothing special. The crashing sounds don’t give you the feeling of a crash, more that of some grinding or scratching and the engine sounds aren’t really top of the line either. Some cars sound like lawnmowers.

I also had a few crashes, a few times during races and once while I was pimpin’ my ride. Not as many as I’ve seen in some other games before and I’m not going to bitch too much about it.

The bottom line is that this game is very, very bad. The bad controls, tons of graphical glitches and the boring design all add up the how bad this game really is. Some ideas are nice, like the out run races and the story jobs, but it all doesn’t work out and this game is by far not what it should have been. The music is nice though and the cars look nice. And now I haven’t even mentioned the terrible live action cutscenes. They aren’t so bad that it’s good, no, they’re so bad, going past good back to bad again.

Graphics: 3
Lot’s of glitches and boring design.
Sound: 4
Nothing special and some cars sound like lawnmowers
Music: 7
Good soundtrack adds to the racing feel, if it was there
Stability: 7
I had a few crashes, but not enough to be really bitchy about it
Gameplay: 1
Can’t score it any lower. Horrible controls, races and other events are either too easy or horribly frustrating.
Story: 1
As far as a racing game needs a story, this one has a story that isn’t just bad, it’s also being told in a very boring and annoying way through horrible cutscenes.

Score: 3.8 (average)

So do yourself a favor and don’t buy this game. Don’t even bother downloading it, it won’t be worth your time and it’s illegal on top of that.

Need for Speed: Undercover

PC gaming, Videogames | Posted by Zhooibaal
Nov 21 2008

For everyone who thought Need for Speed Pro Street was bad… This is even worse. And that said is actually allready enough. The Underground series has been going from Need for Speed Underground up to Need for Speed Carbon. Then came Need for Speed Pro Street in which they tried out something new by taking to street cars to the legal organized racing events. A nice twist, but it didn’t work out. The controls were bad lingering between arcade and realistic driving and that doesn’t work too well combined with horrible driving physics which makes it even a challenge to keep the cars on the road in a straight line. Even though Undercover has dropped the whole “let’s try to be somewhat realistic” driving in favor of total arcade driving in which you barely ever take your finger of the gas, keeping your car in a straight line on the road is near impossible unless you happen to exit a corner just right to put you in a straight line on the road. Personally I think this is unforgivable as the controls are by far the most important aspect of a racing game. Graphical glitches can sometimes be forgiven is the rest of the game is solid, but that is most definitely not the case with Undercover. Need for Speed Most Wanted and Carbon featured cheesy, yet amusing live action cutscenes to tell the story. The story was never very impressive, neither needs it to be impressive, but the cutscenes added to the fun of playing through the single player carreer mode. The cutscenes of Undercover are a whole different story. Where the cutscenes of Most Wanted and Carbon were so bad that they were good, I’m going to have to use a quote of one of the best movies on this planet to describe the quality of the cutscenes in Undercover. It’s a quote from the movie Ghostworld: “This is so bad it’s gone past good and back to bad again.” And yes ladies and gentleman, that is an accurate description of how bad the cutscenes in this game are. They are cheesy in the purest sense of the word and not ammusing or fun to watch at all. Even worse is the fact that you can’t skip those annoying race intro’s either. They are fun the first time, but they get old real fast and you want to skip them and start racing allready, but no, you have to watch them over and over again which is especially irritating when you have to retry a race if you fail and trust me on this one, this will happen more often than you’d like. Most races are easy, very easy and maybe even too easy, but occasionallly there are races that are critical to the story and somehow these races can get pretty difficult in a way like this; your opponent sticks to your bumper and you make one error and you’ll lose. It’s impossible to overtake him again and you have to restart to be able to win the race. Or you have to deliver a car undamaged to the other side of the city without cops on your tail while the cops have a chopper in the air that even sees you when you’re in a tunnel and then there are so many cops on your tail that losing them is impossible when there is also still a chopper in the air that always sees you no matter where you go. Added to that is that the car is totalled in no time thanks to the horrible controls of this game. This causes these so called “jobs” to be no fun at all and the best way to get past them seems to be cheating. But I haven’t yet searched for any cheats or trainers to remove the cops or make the car invincible or something to get past those annoying jobs.

Ok, that’s enough whining about the gameplay, how this game is unplayable and all, but there is more bad stuff going on in this game. One of them is the graphics. Yes, the graphics suck. On the screenshots and in the official movies it all looks great. And it does look great in game too, if it weren’t for the tons of graphical glitches in this game. A shadow of a stationary object following your car, random flickering reflections, total screen flickering occasionally, shadows popping up out of the blue, other objects popping up out of the blue and so on. By all these things I can tell that this game was released far before it was done and for console owners I hope that those versions at least don’t suffer from these graphical glitches as they most likely can’t be patched to clean this mess up. On the PS3 it would be possible to patch it as all PS3’s have a hard disk, but not all XBox 360’s have a hard disk, so patching a game on that system is impossible. And for PC gamers who have bought this game I hope that these problems will be cleaned up with a patch in a near future as well as a tuneup of those horrible controls.

Talking about the controls, I use a Logitech Cordless Rumblepad 2. I don’t have the Logitech tool installed as it’s not available for 64 bit Vista so the rumble function doesn’t work. So I can’t tell if the game makes good use of that, but it surely doesn’t make proper use of analog controls. It feels like there is an on/off switch for steering even when using an anolog stick for steering. It’s  either no steering or steering all the way, nothing in between.

There is something good too though. You don’t need to drive around the city all the time to find the races, just jump to an event you like using the map, saves you a lot of time backtracking and such. The cars look good, just like in any other NFS game. They look detailed and they can be customized with spoilers, hoods, exhaust tips, body kits and that jazz, but the game even managed to crash when I changed the rims a few times. And it even crashed directly to my desktop without any error messages or something, it just stopped working as Windows calls it. And ofcourse this game has a nice musical score. The music quality is good and the songs really add to the experience, just too bad the experience is so horribly awfull.

The bottomline is, stay away from this game. When you see this game in a store, pretend it’s not there or something, even when it’s in a bargain bin, it’s not worth whatever you would pay for it. I give a 3 out of 10, because the cars look good and the music is nice, that’s it, no points for gameplay and polish, because this game plays very bad and is completely unpolished overall. This game sucks. Maybe I should do a videoreview of this game sometime, just to show off how bad it is.